Attack Dictionary:
A
- Spoiler:
Absorb
Power: 2
Type: Grass
Category: Special
Target(s): 1
Effect: The user recovers half the HP
Acid
Power: 4
Type: Poison
Category: Special
Target(s): 2
Effect: 50% Chance of lowering opponent's defense or special defense by 1
Acid Armor
Power: N/A
Type: Poison
Category: Status
Target(s): Self
Effect: Raises defense by 2
Acid Spray
Power: 4
Type: Poison
Category: Special
Target(s): 1
Effect: Decreases opponent's Special Defense by 2
Acrobatics
Power: 6
Type: Flying
Category: Physical
Target(s): 1
Effect: Does 3 more damage if the user isn't holding any items
Acupressure
Power: N/A
Type: Normal
Category: Status
Target(s): Self
Effect: Randomly raises a stat by 2
Aerial Ace
Power: 6
Type: Flying
Category: Physical
Target(s): 1
Effect: Cannot miss
Aero Blast
Power: 10
Type: Flying
Category: Special
Target(s): 1
Effect: 50% Critical Hit
After You
Power: N/A
Type: Normal
Category: Status
Target(s): 1
Effect: Makes the opponent go first
Agility
Power: N/A
Type: Psychic
Category: Status
Target(s): Self
Effect: Raises speed by 2
Air Cutter
Power: 6
Type: Flying
Category: Special
Target(s): 2
Effect: 50% Critcal Hit
Air Slash
Power: 8
Type: Flying
Category: Special
Target(s): 1
Effect: 50% Flinch
Ally Switch
Power: N/A
Type: Psychic
Category: Status
Target(s): 1
Effect: In triple battle, the pokemon switches with the opposite adjacent pokemon
Amnesia
Power: N/A
Type: Psychic
Category: Status
Target(s): Self
Effect: Raises Special Defense by 2
Ancient Power
Power: 6
Type: Rock
Category: Special
Target(s): 1
Effect: 50% chance of raising every stat by 1
Aqua Jet
Power: 4
Type: Water
Category: Physical
Target(s): 1
Effect: Priority Move (Quick Hit)
Aqua Ring
Power: N/A
Type: Water
Category: Status
Target(s): 1
Effect: Restores 2 HP each time the pokemon attacks
Aqua Tail
Power: 9
Type: Water
Category: Physical
Target(s): 1
Effect: N/A
Arm Thrust
Power: 2
Type: Fighting
Category: Physical
Target(s): 1
Effect: Attacks the opponent up to 5 times. The opponent halves the rest of the attacks if it defends
Aromatherapy
Power: N/A
Type: Grass
Category: Status
Target(s): Whole Party
Effect: Cures all status problems in your party
Assist
Power: N/A
Type: Normal
Category: Status
Target(s): 1
Effect: Randomly picks a move from a pokemon in the party. In double battle it randomly chooses it's partner's move
Assurance
Power: 5
Type: Dark
Category: Physical
Target(s): 1
Effect: Power doubles if hit previous turn
Astonish
Power: 3
Type: Ghost
Category: Physical
Target(s): 1
Effect: 50% chance flinch
Attack Order
Power: 9
Type: Bug
Category: Physical
Target(s): 1
Effect: 50% chance critical hit
Attract
Power: N/A
Type: Normal
Category: Status
Target(s): 1
Effect: Inflicts Infatuation if opposite gender
Aura Sphere
Power: 9
Type: Fighting
Category: Special
Target(s): 1
Effect: Cannot miss
Aurora Beam
Power: 7
Type: Ice
Category: Special
Target(s): 1
Effect: 50% chance lowering opponent's attack
Autotomize
Power: N/A
Type: Steel
Category: Status
Target(s): Self
Effect: Lowers weight 1 evolution stage and raises user's speed by 2
Avalanche
Power: 6
Type: Ice
Category: Physical
Target(s): 1
Effect: Attack doubles if user took damage before
B
- Spoiler:
Barrage
Power: 2
Type: Normal
Category: Physical
Target(s): 1
Effect: Attacks the opponent up to 5 times. The opponent halves the rest of the attacks if it defends
Barrier
Power: N/A
Type: Psychic
Category: Status
Target(s): Self
Effect: Raises Defense by 2
Baton Pass
Power: N/A
Type: Normal
Category: Status
Target(s): Self
Effect: Raises User switches out and gives stat changes to the incoming Pokemon
Beat Up
Power: 2
Type: Dark
Category: Physical
Target(s): 1
Effect: Each party in your pokemon attacks. The opponent halves the rest of the attacks if it defends. ( Ex. : If 4 pokemon have not been fainted this move would hit 4 times)
Belly Drum
Power: N/A
Type: Normal
Category: Status
Target(s): Self
Effect: Loses half of it's max hp, but raises Attack by 6
Bestow
Power: N/A
Type: Normal
Category: Status
Target(s): 1
Effect: Gives the user's item to the opponent
Bide
Power: N/A
Type: Normal
Category: Physical
Target(s): 1
Effect: After 30 seconds, the attack does 2x the loss of it's max hp. It can hit ghost, dive, bounce, or shadow force pokemon
Bind
Power: 2
Type: Normal
Category: Physical
Target(s): 1
Effect: Doesn't allow the pokemon to escape. Hits for five turns.
Bite
Power: 6
Type: Normal
Category: Physical
Target(s): 1
Effect: 50% flinch
Blast Burn
Power: 15
Type: Fire
Category: Special
Target(s): 1
Effect: Requires 2 more seconds to charge.
Blaze Kick
Power: 9
Type: Fire
Category: Physical
Target(s): 1
Effect: 50% burn
Blizzard
Power: 12
Type: Ice
Category: Special
Target(s): All Opponents
Effect: 50% freeze
Block
Power: N/A
Type: Normal
Category: Status
Target(s): 1
Effect: The opponent cannot flee/switch
Blue Flare
Power: 13
Type: Fire
Category: Special
Target(s): 1
Effect: 50% burn
Body Slam
Power: 9
Type: Normal
Category: Physical
Target(s): 1
Effect: 50% paralysis
Bolt Strike
Power: 13
Type: Electric
Category: Physical
Target(s): 1
Effect: 50% paralysis
Bone Club
Power: 7
Type: Ground
Category: Physical
Target(s): 1
Effect: 50% flinch
Bone Rush
Power: 3
Type: Ground
Category: Physical
Target(s): 1
Effect: Attacks the opponent up to 5 times. The opponent halves the rest of the attacks if it defends
Bonemerang
Power: 5
Type: Ground
Category: Physical
Target(s): 1
Effect: Attacks the opponent up to 2 times. The opponent halves the rest of the attacks if it defends
Bounce
Power: 9
Type: Flying
Category: Physical
Target(s): 1
Effect: After rush, Opponent becomes invulnerable for 4 seconds, then rushes for 2 seconds. 50% paralysis
Brave Bird
Power: 12
Type: Flying
Category: Physical
Target(s): 1
Effect: Recoil 3 hp if user hits
Brick Break
Power: 8
Type: Fighting
Category: Physical
Target(s): 1
Effect: Breaks reflect or light screen unless it's a ghost type
Brine
Power: 7
Type: Water
Category: Special
Target(s): 1
Effect: Attack doubles if user has 50% max hp
Bubble
Power: 2
Type: Water
Category: Special
Target(s): 1
Effect: 50% Chance of lowering opponent's speed by 1
Bubble
Power: 2
Type: Water
Category: Special
Target(s): 1
Effect: 50% Chance of lowering opponent's speed by 1
Bubblebeam
Power: 6
Type: Water
Category: Special
Target(s): 1
Effect: 50% Chance of lowering opponent's speed by 1
Bug Bite
Power: 6
Type: Bug
Category: Physical
Target(s): 1
Effect: Recieves effect from the opponent's held berry
Bug Buzz
Power: 9
Type: Bug
Category: Special
Target(s): 1
Effect: 50% Chance of lowering opponent's special defense by 1
Bulk Up
Power: N/A
Type: Fighting
Category: Status
Target(s): Self
Effect: Raises attack and defense by 2
Bulldoze
Power: 6
Type: Ground
Category: Physical
Target(s): All (Except User)
Effect: 50% Chance of lowering opponent's special speed by 1
Bullet Punch
Power: 6
Type: Steel
Category: Physical
Target(s): 1
Effect: Priority Move (Quick Hit)
Bullet Seed
Power: 3
Type: Grass
Category: Physical
Target(s): 1
Effect: Attacks the opponent up to 5 times. The opponent halves the rest of the attacks if it defends
C
- Spoiler:
Calm Mind
Power: N/A
Type: Psychic
Category: Status
Target(s): Self
Effect: Raises special attack and special defense by 1
Camouflage
Power: N/A
Type: Normal
Category: Status
Target(s): Self
Effect: Changes user's type based on it's surrounding
Captivate
Power: N/A
Type: Normal
Category: Status
Target(s): 1
Effect: Opponent with opposite gender has it's Sp. Atk lowered by 2
Charge
Power: N/A
Type: Electric
Category: Status
Target(s): 1
Effect: Power of electric type moves increase the next time you attack by 2
Charge Beam
Power: 5
Type: Electric
Category: Special
Target(s): 1
Effect: 50% special attack raise by 1
Charm
Power: 5
Type: Normal
Category: Special
Target(s): 1
Effect: Lowers opponent's attack by 2
D
- Spoiler:
Dark Pulse
Power: 8
Type: Dark
Category: Special
Target(s): 1
Effect: 50% flinching.
Dark Void
Power: N/A
Type: Dark
Category: Status
Target(s): All
Effect: 50% chance for all Pokemon on the field to sleep
Defend Order
Power: N/A
Type: Bug
Category: Status
Target(s): 1
Effect: Increases user's Defense and Special Defense by one stage each.
Defense Curl
Power: N/A
Type: Normal
Category: Status
Target(s): 1
Effect: Increases user's Defense by one stage. Rollout is now stronger x2.
Defog
Power: N/A
Type: Flying
Category: Status
Target(s): 1
Effect: Lowers opponent's Evasiveness by one stage.
Destiny Bond
Power: N/A
Type: Ghost
Category: Status
Target(s): 1
Effect: If the user faints, the opponent also faints.
Detect
Power: N/A
Type: Fighting
Category: Status
Target(s): 1
Effect: 100% detection at first, but goes down to 10% each time used. The stop point is 70%
Dig
Power: 8
Type: Ground
Category: Physical
Target(s): 1
Effect: Digs down first turn, attacks in the 2nd. Acts like an Escape Rope on the field.
Disable
Power: N/A
Type: Normal
Category: Status
Target(s): 1
Effect: Opponent can't use its last attack for a few turns.
Discharge
Power: 8
Type: Electric
Category: Special
Target(s): 1
Effect: 50% paralysis.
Dive
Power: 8
Type: Water
Category: Physical
Target(s): 1
Effect: Dives down for 10 seconds then attacks
Dizzy Punch
Power: 7
Type: Normal
Category: Physical
Target(s): 1
Effect: 50% confusion.
Doom Desire
Power: 14
Type: Steel
Category: Special
Target(s): 1
Effect: Damage occurs 15 seconds later.
Double Hit
Power: 35
Type: Normal
Category: Physical
Target(s): 1
Effect: Hits twice.
Double Kick
Power: 3
Type: Fighting
Category: Physical
Target(s): 1
Effect: Hits twice.
Double Team
Power: N/A
Type: Normal
Category: Status
Target(s): 1
Effect: Increases user's Evasiveness by one stage.
Double-Edge
Power: 12
Type: Normal
Category: Physical
Target(s): 1
Effect: User receives 4 hp recoil
Doubleslap
Power: 2
Type: Normal
Category: Physical
Target(s): 1
Effect: Hits 5 times in one turn. The opponent halves the rest of the attacks if it defends
Draco Meteor
Power: 14
Type: Dragon
Category: Special
Target(s): 1
Effect: Decreases user's Special Attack by 2 stages.
Dragon Claw
Power: 8
Type: Dragon
Category: Physical
Target(s): 1
Effect: N/A
Dragon Dance
Power: N/A
Type: Dragon
Category: Status
Target(s): 1
Effect: Increases user's Attack and Speed by one stage each.
Dragon Pulse
Power: 9
Type: Dragon
Category: Special
Target(s): 1
Effect: N/A
Dragon Rage
Power: N/A
Type: Dragon
Category: Special
Target(s): 1
Effect: Always inflicts 4 HP.
Dragon Rush
Power: 10
Type: Dragon
Category: Physical
Target(s): 1
Effect: 50% cause flinching
Dragon Tail
Power: 6
Type: Dragon
Category: Physical
Target(s): 1
Effect: In battles, the opponent switches. In the wild, the Pokemon runs.
Dragonbreath
Power: 6
Type: Dragon
Category: Special
Target(s): 1
Effect: 50% paralysis.
Drain Punch
Power: 8
Type: Fighting
Category: Physical
Target(s): 1
Effect: User recovers half of the damage inflicted on opponent.
Dream Eater
Power: 10
Type: Psychic
Category: Special
Target(s): 1
Effect: Can only be used on a sleeping target. User recovers half of the damage inflicted on opponent.
Drill Peck
Power: 80
Type: Flying
Category: Physical
Target(s): 1
Effect: N/A
Drill Run
Power: 8
Type: Ground
Category: Physical
Target(s): 1
Effect: 50% Critical-Hit ratio
Dual Chop
Power: 4
Type: Dragon
Category: Physical
Target(s): 1
Effect: Hits twice in one turn.
Dynamicpunch
Power: 1
Type: Fighting
Category: Physical
Target(s): 1
Effect: 50% confusion, if it hits.
E
- Spoiler:
Earth Power
Power: 9
Type: Ground
Category: Special
Target(s): 1
Effect: 50% chance of decreasing Special Defense by 1
Earthquake
Power: 10
Type: Ground
Category: Physical
Target(s): All (Except User)
Effect: Power doubles if opponent is underground
Echoed Voice
Power: 4
Type: Normal
Category: Special
Target(s): 1
Effect: Power increases by 1 if the Pokemon on the same team use it
Egg Bomb
Power: 10
Type: Normal
Category: Physical
Target(s): 1
Effect: N/A
Electro Ball
Power: 5
Type: Electric
Category: Special
Target(s): 1
Effect: Does an additional 1 damage each time the pokemon is ahead of it's opponent in speed
Electroweb
Power: 6
Type: Electric
Category: Special
Target(s): 1
Effect: Lowers opponent's speed by 1 level
Embargo
Power: N/A
Type: Dark
Category: Status
Target(s): 1
Effect: Opponent can't use items (both hold and trainer items) on that specific Pokemon
Ember
Power: 4
Type: Fire
Category: Special
Target(s): 1
Effect: 50% chance of burn
Encore
Power: N/A
Type: Normal
Category: Status
Target(s): 1
Effect: Forces opponent to use the same move for 5 turns
Endeavor
Power: N/A
Type: Normal
Category: Status
Target(s): 1
Effect: Reduce's opponents hp to the same hp
Endure
Power: N/A
Type: Normal
Category: Status
Target(s): User
Effect: Always allows user's hp to stay at least to 1 hp, but is reduced by 10% each time it works.
Energy Ball
Power: 8
Type: Grass
Category: Special
Target(s): 1
Effect: 50% of reducing opponent's Special Defense
Entertainment ( Only for Pokemon Adventure Battle )
Power: N/A
Type: Normal
Category: Status
Target(s): 1
Effect: Make's user's stats the same as the opponent
Eruption
Power: 15
Type: Fire
Category: Special
Target(s): All opponents
Effect: Stronger by 1 each time the user's hp is above an increment of 10
Explosion
Power: 25
Type: Normal
Category: Physical
Target(s): All (Except User)
Effect: User faints
Extrasensory
Power: 8
Type: Psychic
Category: Special
Target(s): 1
Effect: 50% chance of flinch
Extremespeed
Power: 8
Type: Normal
Category: Physical
Target(s): 1
Effect: Priority
F
[spoiler]
FacadePower: 7
Type: Normal
Category: Physical
Target(s): 1
Effect: Does 5 additional damage if the pokemon is Paralyzed, Poisoned, or Burned
Faint AttackPower: 6
Type: Dark
Category: Physical
Target(s): 1
Effect: Cannot miss
Fake OutPower: 4
Type: Normal
Category: Physical
Target(s): 1
Effect: Only used on the first turn, makes the opponent flinch. After that it doesn't work
Fake TearsPower: N/A
Type: Dark
Category: Status
Target(s): 1
Effect: Decreases Special Defense by 2
False SwipePower: 4
Type: Normal
Category: Physical
Target(s): 1
Effect: Always leaves the Pokemon with 1 HP
FeatherdancePower: N/A
Type: Flying
Category: Status
Target(s): 1
Effect: Decreases opponent's attack by 2
FeintPower: 3
Type: Normal
Category: Physical
Target(s): 1
Effect: Can attack the opponent if they use protect or detect
Fiery DancePower: 8
Type: Fire
Category: Special
Target(s): 1
Effect: 50% chance of raising the user's special attack by 1
Final GambitPower: N/A
Type: Fighting
Category: Physical
Target(s): 1
Effect: The target receives damage based on the health it has lost. If the move misses, the user doesn't faint. If it does, the user faints.
Fire BlastPower: 12
Type: Fire
Category: Special
Target(s): 1
Effect: 50% chance of burn
Fire FangPower: 7
Type: Fire
Category: Physical
Target(s): 1
Effect: 25% chance of burn, 25% chance of flinch
Fire PledgePower: 5
Type: Fire
Category: Special
Target(s): 1
Effect: Does double damage if used after Grass Pledge or Water Pledge. If Grass Pledge is used before, it will cause all foes to take damage equal to 1/8 of their maximum HP each time one of the pokemon attack for times. If Water Pledge is used before, it will come out as Water Pledge, and doubles the probability of secondary effects taking place for four turns
Fire PunchPower: 8
Type: Fire
Category: Special
Target(s): 1
Effect: 50% chance of burn.
Fire SpinPower: 4
Type: Fire
Category: Special
Target(s): 1
Effect: Gets hurt by 2 damage each time it attacks for five turns. Can't switch or be removed from battle from being trapped.
FissurePower: 40
Type: Ground
Category: Physical ( 6 second rush )
Target(s): 1
Effect: N/A
FlailPower: N/A
Type: Normal
Category: Physical
Target(s): 1
Effect: Does 1 damage for 1 hp taken.
Flame BurstPower: 7
Type: Fire
Category: Special
Target(s): 1
Effect: Does 1 damage to nearby opposing pokemon
Flame ChargePower: 5
Type: Fire
Category: Physical
Target(s): 1
Effect: Raises the user's speed by 1
Flame WheelPower: 6
Type: Fire
Category: Physical
Target(s): 1
Effect: 50% chance of burn
FlamethrowerPower: 10
Type: Fire
Category: Special
Target(s): 1
Effect: 50% chance of burn
Flare BlitzPower: 12
Type: Fire
Category: Physical
Target(s): 1
Effect: Inflicts 5 hp recoil
FlashPower: N/A
Type: Normal
Category: Status
Target(s): 1
Effect: Causes opponent to have accuracy decrease by 1
Flame CannonPower: 8
Type: Steel
Category: Special
Target(s): 1
Effect: 25% chance of decreasing opponent's Special Defense by 1, 25% chance of decreasing opponent's Special Attack by 1.
FlatterPower: N/A
Type: Dark
Category: Status
Target(s): 1
Effect: Confuses the opponent, but raises opponent's Special Attack by 2
FlingPower: N/A
Type: Dark
Category: Physical
Target(s): 1
Effect: Damage depends the hold item. (Bottled Items and Potions = 3, Berries = 2, Battle Items = 5, Other Items = 7, Iron Ball = 12)
FlyPower: 9
Type: Flying
Category: Physical
Target(s): 1
Effect: Goes in the air to avoid attacks for 10 seconds, then rushes after to attack.
Focus BlastPower: 12
Type: Fighting
Category: Special
Target(s): 1
Effect: 50% chance of -1 special defense
Focus EnergyPower: N/A
Type: Normal
Category: Status
Target(s): Self
Effect: Does critical hit every other turn. x 2 the normal damage
Focus PunchPower: 15
Type: Fighting
Category: Physical
Target(s): 1
Effect: N/A
Follow MePower: N/A
Type: Normal
Category: Status
Target(s): All Opponents
Effect: N/A
Force PalmPower: 6
Type: Fighting
Category: Special
Target(s): 1
Effect: 50% chance of paralysis
Force PalmPower: 6
Type: Fighting
Category: Special
Target(s): 1
Effect: 50% chance of paralysis
ForesightPower: 6
Type: Normal
Category: Status
Target(s): 1
Effect: Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. Resets evasion of opponent.
Foul PlayPower: 10
Type: Dark
Category: Physical
Target(s): 1
Effect: If attack stat raises, it does 2+ damage instead of 1+
Freeze ShockPower: 14
Type: Ice
Category: Physcial
Target(s): 1
Effect: 50% chance of paralysis
Frenzy PlantPower: 15
Type: Grass
Category: Special
Target(s): 1
Effect: N/A
Frost BreathPower: 4
Type: Ice
Category: Special
Target(s): 1
Effect: Critical Hit every time. ( x 2 damage )
FrustrationPower: N/A
Type: Normal
Category: Physical
Target(s): 1
Effect: Damage depends on the amount of exp obtained. ( 0 exp more = Max exp limit... 1 exp = -1 damage )
Fury AttackPower: 2
Type: Normal
Category: Physical
Target(s): 1
Effect: Hits 5 times in one turn. The opponent halves the rest of the attacks if it defends
Fury AttackPower: 2
Type: Bug
Category: Physical
Target(s): 1
Effect: The attack raises +1 damage each turn if it hits
Fury SwipesPower: 2
Type: Normal
Category: Physical
Target(s): 1
Effect: Hits 5 times in one turn. The opponent halves the rest of the attacks if it defends
Fusion BoltPower: 10
Type: Electric
Category: Special
Target(s): 1
Effect: if Fusion Flare has just been used this turn, will do double the damage.
Future SightPower: 10
Type: Psychic
Category: Special
Target(s): 1
Effect: This attack executes after the opposing pokemon attacks twice
Gastro AcidPower: N/A
Type: Poison
Category: Status
Target(s): 1
Effect: This attack executes after the opposing pokemon attacks twice
Gear GrindPower: 5
Type: Steel
Category: Physical
Target(s): 1
Effect: Attacks twice for two turns
Giga DrainPower: 8
Type: Grass
Category: Special
Target(s): 1
Effect: Heals the user half the damage done
Giga ImpactPower: 15
Type: Normal
Category: Physical
Target(s): 1
Effect: N/A
GlaciatePower: 7
Type: Ice
Category: Special
Target(s): All Opponents
Effect: Heals the user half the damage done
GlarePower: N/A
Type: Normal
Category: Status
Target(s): 1
Effect: Induces Paralysis
Grass PledgePower: 5
Type: Grass
Category: Special
Target(s): 1
Effect: Does double damage if used after Grass Pledge or Water Pledge. If Fire Pledge is used before, it will cause all foes to take damage equal to 1/8 of their maximum HP each time one of the pokemon attack for times. If Water Pledge is used before, will create a marsh which reduces the speed of all opponents by 50% for four turns.
GrasswhistlePower: N/A
Type: Grass
Category: Status
Target(s): 1
Effect: Induces Sleep
GravityPower: N/A
Type: Psychic
Category: Status
Target(s): All
Effect: Removes ground resistance and -2 evasion to all pokemon. Telekinesis is canceled and in the air/flying moves are disabled.
GrowlPower: N/A
Type: Normal
Category: Status
Target(s): All Opponents
Effect: Inflicts -1 attack to all foes
GrowthPower: N/A
Type: Normal
Category: Status
Target(s): Self
Effect: Raises Attack and Special Attack by 1. If it's sunny both Attack and Special attack raise by 2.
GrudgePower: N/A
Type: Ghost
Category: Status
Target(s): 1
Effect: If user faints after used, the last move the opposing pokemon used to make it faint isn't allowed to use the move anymore.
Guard SplitPower: N/A
Type: Psychic
Category: Status
Target(s): 1
Effect: Averages defense and special defense of it's opponent.
Guard SwapPower: N/A
Type: Normal
Category: Status
Target(s): 1
Effect: Switches defense and special defense with the opponent
Gunk ShotPower: 12
Type: Poison
Category: Physical
Target(s): 1
Effect: 50% chance of poison
GustPower: 4
Type: Flying
Category: Special
Target(s): 1
Effect: If opponent is in the sky (moves like fly, bounce, etc) it does double the damage.
Gyro BallPower: 5
Type: Steel
Category: Physical
Target(s): 1
Effect: +1 damage for each speed stat of the user being higher than the opponent.